⚔Combat — When a fight breaks out, enter Initiative rolls. Each turn, choose to Attack, cast a Spell, use an Item, or take other actions.
🎲Dice Rolls — The GM will ask for rolls when needed. Enter your d20 result; the app adds your modifiers automatically. Damage dice are entered as a total.
🗺Exploration — Between encounters you'll discover rooms — shops, puzzles, lore, events, and more. Read the GM's narration and tap an action to respond.
💊Healing — Use potions and healing spells during or after combat. Short Rests let you spend Hit Dice; Long Rests restore everything (limited uses per dungeon).
⭐Level Up — Earn XP by defeating enemies. When you level up a banner appears — tap it to distribute HP and claim new spell slots.
💀Death — A downed hero makes Death Saving Throws. Three successes = stabilized; three failures = dead. Use Spare the Dying or a potion to save them.